![]() ![]() The first set has smaller icons for modules, and they've been relocated to where they actually are in-game. Here is a link to a rar of the PSDs I have made.Īnd thirdly, there are two versions of each map. If someone wants to edit these maps, you're totally free to put whatever you want, or whatever changes you want, and release it under your own name. These maps should have 175/176 Gearbits, you only need 160 to upgrade all your equipment, but in the last few patches (released after I had already done the exploring part) they added in more gearbits, for an apparent total of 185. The prior submission is honestly better if you're just looking for modules, keys, and monoliths, since it's more compact and easier to navigate. As a result of all the gearbits and border/transition drawing, I had to split the underground into a separated map. Total changed from 185 to 186.So, a bit of explanation: I drew area borders for the majority of Overworld areas, as well as area transitions, to give a bit more direction to which zone what gearbit or item is actually in. Created a “How to use this guide” sections with some tips for finding all the bits.ġ7-04-2016: Added gear bit C13, which was added in a patch as a soccer reward. Changed host for map to Reddit.Ģ3-03-2017: Added square brackets around the gear bit labels because they would not display correctly without them.Ġ4-08-2016: Added a note regarding the incorrect placement of WM02 on the map.ġ8-04-2016: Added extra screenshots to help find some of the harder to reach bits. It should have been marked on the bottom right of the area (which is reached after exiting the underground passage).Ģ0-07-2018: Added links to the very useful Hyper Light Drifter Bitfinder by Greg Smith. This one is positioned incorrectly on the map. This path is also hidden by a breakable object: This false wall is hidden by a breakable object: It is found after passing through the hidden path used to access W02, as indicated by a yellow corridor on the map. This is the entrance from the previous area, as indicated by a green corridor on the map. This is not a false wall, I just couldn’t be bothered walking all the way to the box (you need to hit 2 more pressure switches): ![]() One common exception to this rule is paths hidden by breakable objects, which typically do not have this symbol. Note that many (but not all) secret paths are marked with the following symbol on the ground (including off-screen switches, false walls, and invisible platforms): I have added some extra screenshots to help you find some of the harder to reach bits. You will end up with 6 coins plus 2 bits left over after upgrading everything in a normal game, or 24 coins plus 2 bits in NG+.Īlternatively, you can use the Hyper Light Drifter Bitfinder to identify exactly which bits you need. I suggest you either use a checklist or take a screenshot of each location when you reach it. This assumes you have already beaten the necessary bosses and have the necessary keys to reach certain areas. How to use this guideĪll the gear bits are in a convenient order for you to go through each region, using the provided map, and check whether you have them (except for EM06, which can be checked right after EM01). If you get stuck on a particular bit, use the screenshots below to find that bit in Steeper’s guide, which will probably have a good explanation of how to reach it.Ī note on NG+: despite checking each location four times, I still have only 185 gear bits on my NG+ save file. If you need more help, I recommend Steeper’s 100% Guide, and Tterraj42’s. Hyper Light Drifter Collectibles Map 3.1 – Of course they would add something after I finish… from hyperlightdrifter There is also a refined version of Andy6000’s map by This map should contain all the info you need to locate all the gear bits, including any hidden paths you need to find. A few of the gear bit symbols are missing, but none of the numbers are missing. HLD Pickup Map 2.0 – Now with gearbits, area borders, secret paths, and 300% more clutter. This very helpful website will tell you exactly which bits you are missing using your save file: The following map shows the location of each gear bit, with boxes numbered in white, and enemy drops numbered in red: The 186 gear bits are divided into 5 regions: central, north, east, south and west. Every single gear bit numbered and marked on the map.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |